Local Societies

Starting this event, some mods and NPCs will offer the opportunity for players to join local Societies through roleplay interactions. The design of these societies focuses on providing a convenient way for members to steer toward desired in-character interactions outside of mods. The initial Societies available are a subset of the Sovereignties (which can be viewed here) and the three local Underworld Societies.

How to Join

Each Society has a general requirement for membership. This could be a particular Faith or Skill, some kind of roleplay accomplishment, or something else. Membership can be offered to your character by any current member (both leading and casted characters). Your character must maintain the membership requirement in order to stay a member, but if they do lose membership, they may rejoin at a later time.

Each general membership requirement is accessible to first-game characters. If you are wanting your character to join a particular Sovereignty, but unsure how to give your character the opportunity, feel free to reach out to a staff member, or ask other players in an OOC chat.

How to Specialize

In addition to the base membership, some Societies have faction specialization options visible to members, with additional requirements. Only one specialization can be held at a time, but a character can switch to a new specialization at any time during an event by completing the requirement again.

Benefits of Membership

Basic Society Membership adds the Society to your character sheet, and allows for all standard Society mechanics, such as the Thempire Networking Cipher and Red Star Strain Trait effects. In addition, once per event, a character may use a local-only effect of their current specialization. These effects may change from event to event, and may range from skill calls to loot to hallucinations to items available for purchase, depending on the roleplay style of the Society and current story.

Dangers of Membership

Some harmful effects may target members of a specific Society, based on current story. In addition, members of DROK Societies may look at the rosters of the Societies they belong to at any time, so anonymity is not guaranteed. A character may leave a Society at any time, but may not rejoin the Society until the following event.

Society Status for Settlements

If you are interested in having your Settlement become a local Society, that is an option! Work with the writing team to create a short description of your settlement's specialty. When the Specialty stat has been fully upgraded, you will be able to work with the team to develop Society specializations based on that specialty. Specialization effects will be determined by staff.

CAUTION! Society status will open the settlement up to potentially harmful plot. Make sure your settlement residents are in agreement before pursuing this.

DR:OK Local Society List

RECC

Membership Requirement: Acquire a Fortnight (a 10 in our local currency)

Tags: [Social] [High Society] [Financial]

Specializations:

SaveDay Premiere Club

Additional Tag: [New to DR:OK]

SaveDay has always been careful to put their best foot forward with newcomers to town, and what better way to show them the highlights than an Exclusive, Limited-Time Premiere Club Membership?

Specialization Requirement: Character has never joined another DR:OK society


11th Street Fleet

Membership Requirement: Own or borrow the keys to a land vehicle

Tags: [Nomad] [Trade] [Navigation]

Specializations:

Crankcase

Additional Tag: [Drugs]

Known for their high-quality drugs sold in every corner of the Sequoia Wastes, the Crankcase are very protective of their exact production methods. 

Specialization Requirement: Be a part of 5 separate transactions involving Injectables or Crystal Candy


Antiquarian Society

Membership Requirement: Teach someone a Wasteland skill

Tags: [Exploration] [History] [Treasure]

Specializations:

Delvers

Additional Tag: [Arcadian]

The world is a dungeon to these Arcadian Lascarians, and everyone is a player. Will you brave the dangers of the tunnels for a lifetime of adventure?

Specialization Requirement: Opt in to a negative effect OR Go on a Delver Quest.


Disquisition Review Board

Membership Requirement: Teach someone a Civilized skill

Tags: [Science] [Ethics] [Puzzle] [Research] [Medical Experimentation]

Specializations:

Council of Em

Additional Tag: [Faithless]

With a focus on Science sans Faith, the Council has a department for nearly every scientific field imaginable. What will your specialty be?

Specialization Requirement: Publicly distribute 3 different pieces of research


O'she-a Union

Membership Requirement: Craft an item

Tags: [Organization] [Infrastructure] [Crafting] [Resource Management]

Specializations:

Big Mac Commune

Additional Tag: [Gift Economy]

Based in an old world prison, this Red Star commune has overcome their xenophobia to a point, welcoming those who have proven their dedication to the community.

Specialization Requirement: Give away 3 different crafted items


Underworld

Membership Requirement: Criminal Influence Skill

Tags: [Criminal] [Theft] [Stealth] [Subtlety] [Risk]

Specializations:

Memoria Pit

Additional Tag: [Assassination]

A kindly hospital, mostly populated by the Semper Morts and Full Dead displaced by the Shiverwinds, as well as the new blood brought in. They specialize in preventative medicines, while operating on the surface as a legitimate hospital, they produce, arm, and regulate the most effective assassins in the Sequoia Wastes.

Specialization Requirement: Take an Infection from a Strain without being Implicated OR Give 5 Strain-Specific Poison brews to a Member

The Foundry

Additional Tag: [Heist]

An organization of the bedraggled and downtrodden, turned by work into a network of thieves that lay like a web across the Sequoia Wastes. Professional Resource Redistributors, they control the flow of resources, keeping eyes on high value targets, and working to keep from being rats scrabbling for scraps ever again.

Specialization Requirement: Steal 5 Separate items and give them to a Member

Red String Brigade

Additional Tag: [Sabotage]

Starting in the waters and boroughs of Greenwater, the Red String Brigade is, outwardly, a gang of smugglers and thugs. The deeper truth is that this is a profitable cover for their practice as a spy network, controlling the flow of information through the Sequoia Wastes, letting no Whisper go unheard, and putting a price tag on secrets.

Specialization Requirement: Gain entry to a secure facility or steal classified information, and report it to a Member.

Bloodied Wolves

Membership Requirement: Learn a set of crucial phrases in Lingua Lupi from a member

Tags: [Field Combat] [Combat Strategy] [Self-Sufficiency] [Civic Planning] [Criminal Justice]

Specializations:

Vehitis

Additional Tag: [Cavalry]

Formidable, fast, hard hitting, field units that can be quickly deployed basically anywhere.

Specialization Requirement: Have 15 Meat or a Goat Cycle in your inventory.

Recitis

Additional Tag: [Politics]

A leader who raises up whatever community they find themself in.

Specialization Requirement: Invest 10 Favor into a settlement or faction you are not a member of.

Nutricatis

Additional Tag: [Food Production]

One of the many who work to feed such a large community.

Specialization Requirement: Learn a new skill related to food production or processing.


[Edit: 8/5/2022]

House of Rye Halfway House for Aberrants and Lost Souls

Membership Requirement: Agree to the House Rules, as explained by a member.

Tags: [Mutual Support] [Social] [Medical] [Faith] [Community]

Specializations:

Aberrant Aid

Additional Tag: [Aberrant]

A mentor or support for aberrants in distress.

Specialization Requirement: Learn how an aberrant skill works.

Outreach Team

Additional Tag: [New Player]

A member who brings the lost and lonely in to the fold.

Specialization Requirement: Support a blue-band on a mod.

Economic Agent

Additional Tag: [Production]

An economic wheel that keeps the House rolling.

Specialization Requirement: Give one needed item to another House Member.